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1986-07-13
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J E T P I L O T
Program Documentation & Instructions
JET PILOT simulates the flying characteristics of a modern, high performance
jet aircraft. Your aircraft can take off and land from either an aircraft
carrier or runway, and comes complete with computerized navigation and
instrument landing.
The program first asks you to select carrier or runway takeoff. You then
have a choice of airports to fly to. After a suitable one is selected,
the aircraft's navigational computer can constantly display it's heading and
distance.
Note: In this documentation, the key necessary to activate a function will
be surrounded by brackets [ ]. This means that the indicated character
must be momentarily pressed. (for example, [S] means momentarily press S key.
AIRCRAFT ACCESSORIES:
Drag Chute & Reverse Engine Thrust -- The drag chute [C] is available on land-
based aircraft, and is deployed by the pilot immediately after landing, to
decelerate the aircraft's speed. It is used in conjunction with Reverse
Engine Thrust (-10%), and the Wheel Brakes to avoid rolling off the end of
the runway.
Tail Hook -- Available for carrier-based aircraft. This device is lowered
just before landing and, within a predetermined area on the runway, will
bring the aircraft to a stop. Press [J].
Landing Gear -- Cannot be lowered at airspeeds greater than 230 knots.
Raised and lowered by pressing [L].
Nosewheel -- Allows steering while on the runway. Pressing [N], followed by
a number from -30 to +30, does the steering. Note that the aircraft must be
lined up within 2 degrees of centerline to avoid running off the runway.
Speed Brakes -- Slow the aircraft in flight. Activate by pressing [S],
followed by a percent between 0 & 100.
Spoilers -- Used to increase descent rate, usually during approach. Press
[Z], followed by a number from 0 to 100. The rate of descent at touchdown
must not exceed 1500 ft/min.
Flaps -- Activated with [F], followed by a number from 0 to 100. They must
not be used at airspeeds above 270 knots.
Navigation Computer -- Activated by pressing [P]. Gives the heading and
distance to the selected airport. For carrier-based aircraft, only Air-
port 0 is enabled. For runway aircraft, Airports 0 through 7 are available.
When prompted, enter [D] to see all the airports. Glide-slope/localizer
information is available within 18 miles of the airport.
ENGINE START PROCEDURE:
1. Press [E] to select engine turbine.
2. ENTER [T] to enter turbine start mode.
3. Press [S] to spin turbine. (Also for shutdown)
4. When turbine reaches 4500 RPM, press [F] to start fuel flow.
NORMAL LAND-BASED TAKEOFF PROCEDURE:
1. Start Engine [E]
2. Set Brakes [B]
3. Set Flaps [F]
4. Apply 120% Throttle [T]
5. Release Brakes [B]
6. Steer Aircraft [N]
7. Rotate 10 deg. @ 150 knots [A]
8. Gear Up [L]
9. Retract Flaps [F]
NORMAL LANDING PROCEDURE:
1. Enable Navigation System [P]
2. Intercept Localizer/GS [H] [A]
3. Slow Airspeed [S]
4. Extend Flaps [F]
5. Extend Gear [L]
6. Set up Approach [A] [Z] [T]
7. After Touchdown
Deploy Chute [C]
Reverse Thrust (-10) [T]
Wheel Brakes [B]
8. Shut down Engine [E]
Enjoy your flight!
!